so who can help us with thisGloves of Endless Javelins (MIC p. A single action cannot and should not define a character's alignment. So, without further adieu I give you: Gloves of Endless Javelins, Improved Price: Varies Body Slot: Hands Activation One round (concentration), and/or Free (command) Weight: -I was looking over using the Gloves of Endless Javelins in a thrower character I want to play and I was wondering if there is any RAW way to improve the javelin that is created by the glove. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. 2015-04-20, 01:57 AM. I'm going to need the Gloves of Endless Javelins just to keep up with the amount of javelins i'm throwing, but then i thought that someone else may have. Gloves of endless javelins allow you to rain death down on your enemies. Less SA dice, but touch attacks and 2 daggers per attack is smexy. With that I would get two-weapon fighting and gloves of endless javelins, and pick up wild cohort for a flying mount instead of obtain/improved familiar. Other than the ever-reliable Knowledge Devotion, does anyone know of any item/trick that would allow one to further improve these Javelins to add any kind of extra damage. You can get A Monster for Every Season: Summer 2 now at Gumroad I am trying to figure out what would be good items for a halfling thower (rogue, Swahsbuckler, whisperknife, master thrower) There are some questions/issues regarding returning weapons and the ability to catch them. He has 600000 platinum (including what we are willing to donate to him) so money is not an issue. :smalleek: Any one else know of ridiculous special entry requirements for prestige classes ? (that are humorous or ridiculous)Is there any item that allows you to hold virtually limitless small items such as knives and continue to draw them seemingly endlessly? I was talking to my rogue friend and he wondered because he was considering taking levels in Factotum and building around Iaijutsu Focus striking with things like knives where he attacks, drops, draws and attacks. Spells that create temporary weapons, however, cannot be designated as a Chosen Weapon. Specifically I was considering casting spells on the glove itself to enhance the javelins that come out, much like improving a bow affects the arrows the. Hey guys, Im looking for a One shot stormlord build basically a way to optimize storm lord and do a lot of damage with my javelins if needed i can post character stats as is but i dont have the character sheet in front of me so i cant do it atmGloves of the Balanced Hand MIC: Gives you Improved Two-Weapon Fighting for free, useful if you're going to use thrown weapons. Hi Playgrounders, I'm currently making a Whisper Gnome Fighter/Rogue going into Masterthrower. Notable non-examples are the Spool of Endless Rope, Bag of Endless Caltrops, Everfull Mug, and Murylnd's Spoon, all of which suggest that they are unlimited, but are certainly not. After confirming these could be used in conjunction with Two-Weapon fighting, I hit on the idea of a guy who could deal death with six or seven javelins a round up to 30 feet. " So I'm. Notable non-examples are the Spool of Endless Rope, Bag of Endless Caltrops, Everfull Mug, and Murylnd's Spoon, all of which suggest that they are unlimited, but are certainly not. And if you really want to throw stuff, check out Bloodstorm Blade in Tome of Battle. For the moment he will be level 6. ) Ever have a simple, straight-forward rules question that you can’t figure out the answer to? Ask it here. Hytheter. Gloves of endless javelins (SP)hello everyone, i,m makeing a fighter with javelins but now i trying to find on what i can throw strenght or dex. you should make the gloves of endless javelins' projectile graphics glow (just tinted in some bright color) because the description says they are "made of force", rather. I DM for a well optimized party of five people that just dinged level 6, and it makes sense for the story for them to end up in a gladiatorial-style bout in a sandpit arena next session- but I'm struggling with what to put them up against. These gloves can create +1 javelins made of Force as a free action with unlimited use, for just 7k gp. I know I want to make a throwing character, but I cannot decide if I want to do something like a mystic ranger/stormlord/master thrower or some sort of rogue/whisperknife/master thrower. 2014-01-16, 06:58 PM. Well there is a glove of infinite daggers and all that but its the issue of what constitutes a 'Drawn' weapon. 5e/d20 > Bladelings, plane of Fire & Javelins. A character I'm making will be taking TWF and Double Wand Wielder as his main offens, but I want to have a ranged weapon backup. Swordbow, great. M61. Thus it is easy to make a fighter build with the 2 dungeoncrasher feats / variant class options, plus the 4 feat chain I listed above and then use gloves of endless javelins. HelpSo, I've been working on this for a few minutes and I'd like for you dude the look it over. d100 Item Page; 1. Get the divine mind a better primary weapon or something—if they're an archer, fighting at range is supposed to be their specialty. I have (im not the DM though) a player which PC is basically master thrower/ Whisper Knife build. Endless +1 javelins of force. Back on topic, I used to play a Rogue/Swashbuckler some months ago, but got bored of him (+ had no idea how to play a rogue back then). For tripping people up and stuff. Get a pair and never look back as you slowly become able to fling invisible bolts of +3 Shocking Burst Javelins of force. The modified Gloves of Endless Javelins (MIC p194) is a nice option for throwing based builds. unless. There's also the bloodstorm blade option so you don't have to buy multiple weapons to iterative attackSo I am making a character for a game coming up and I am torn as to what to do. . Pg 194 MIC, Gloves of endless javelins: Create temporary +1 javelins 7K Gp Cheaper than 1 returning Javelin. 5 rogue. Gloves of Endless Javelins. Gloves of Endless Javelins is arguable, because it does never run out, but the javelins disappear and so you can't like, pile them up or whatever you want. I'm looking to conceal appx. View Full Version : Javelin Melee/Ranged build help [3. The Zen Chameleon. Hide Full Bio Read More . The gloves of endless javelins sound mandatory in a Stormlord build. The Gauntlet of Infinite Blades (MIC p101), however sucks since it uses up a swift action which means only one dagger per round. - Giant in the Playground Forums. Gloves of endless javelins allow you to rain death down on your enemies. Is there a size limit on these javelins? Additionally, what is the weight of items made of force? Okay thanks for the tips. . A way around this would be to use the Gloves of Endless Javilins and change it out for dagger stats instead of javilin stats. More specifically, optimizing the Gloves of Endless Javelins (MIC page 194). Business, Economics, and Finance. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category. With that I would get two-weapon fighting and gloves of endless javelins, and pick up wild cohort for a flying mount instead of obtain/improved familiar. Warblade's Weapon Aptitude lets you change the Javelins out for other weapon's too, like the aforementioned Darts. Spoilers. Secondly, mundanes aren’t doing a lot better here. I'm perferctly fine doing DMM: Persist Divine Power among other spells but no Nightstick abuse. Sneak attack builds are very difficult to consistently land damage with as a thrower. Ranged Weapon Mastery (PH2) is an obvious choice, and I'd go for TWF (possibly combine Gloves of Endless Javelins with Gloves of the Balanced Hand for a 50% increase on the price of the cheaper one, DMG p282). I like the gloves of endless javelins. So a longbow isn’t a great analogue here, even if you can carry a lot of arrows. Though the 7000 gp price tag is slightly out of reach for a 4th level character, it shouldn't be that long before you have an infinite supply of +1 javelins made of force (and generatable as a free action so you. View Full Version : Quick Draw item? ffone. Area A: explosive sling, fountainhead arrow, meteoric dagger, C: boots of stomping, gauntlets of the blazing arc, gloves of flame, ring of lightning flashes, robe of the inferno, T: blast disk, blast globes, Ehlonna’s seed pouch, exploding spike, harrow rod, rod of frost, strand of acid pearls, strand of lightning, S: helm of wounding sightThis is all along the lines of my plan, which would be Scout-4, Ranger-2, Master Thrower-1 at 7th level, getting both Rapid Shot (from Ranger) and Quick. " The Glove of endless javelins can summon a +1 javelin made of forceI have seen several discussions about making attacks with manufactured weapons and then dropping them, throwing them as part of your attack, wielding gnomish quick-razors, and even wielding javelins from the Gloves of Endless Javelins as ways of reliably holding weapons until you want your hands free to make natural weapon attacks. Hey guys, I've read thru Manual of Planes/Interwebs and couldn't get a concrete answer. 3K votes, 125 comments. Otherwise, it's as AV said. 1st Fighter Point Blank Shot, Rapid Shot, and Arrow Swarm 2nd Fighter Life Strike 3rd Fighter Weapon Focus 4th Fighter Precise Shot 5th Fighter 6th Master. Or check it out in the app stores Home; PopularI ran across an item before that was bracers/armbands that could summon infinite daggers. In any case, three of my archery builds currently involve the Chameleon. 71lb/gal, so with 20 javelins at 0. I don't particularly want to put returning on them (I'm not even sure that it would work anyway given catching 6-12 a round and then throwing them). If PF had brutal throw and Gloves Of Endless Javelins (or some way to not throw away money when using throwing weapons), throwing TWF could be decent, but in pure PF you are forced to use the fantasticly overpriced Belt of Mighty Hurling which hurts your strength AND the greater version doesn't really work (You can't hold all the returning. Stopped completely cold by things like Forceward. I'm thinking with the weapons Falchion Keen undead bane with the undead crystal Falchion Keen evil outsider holy with the other crystal, forgot name atm 4 javelins (eventually) Spellstoring and return crystal Quick Draw and Two-Weapon Fighting with amenta-wrapped javelins gives better range, but slightly less damage. I'm making a cleric with a level in material class, likely barbarian. Go here: im working on a character that is going to be a stronghearted halfling. It would in fact seem to be that that's what they do, OP. Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 3e/3. . Basically, for 7000 gp, those make as many temporarily lasting +3-equivalent javelins as you'd please, and it should be easy to get a ruling that you could put personal weapon augmentation into the gloves themselves, so for, say, the next half hour. 2013-12-02, 07:07 PM. Initially I thought that meant patron god like I have to worship Talos but I couldn't find the deity in Complete Divine or Deities and Demigods. Based on the intent of the gloves, I believe it should effectively supersede the need to have quickdraw, but wanted to confirm. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its…While at work i was brainstorming various builds, and one i thought was fun would be a Throwing build based off of Irish Skirmishers. Glove of Taarnahm the Vigilant - makes all thrown weapons have the returning ability This would allow me to have a variety of. And if Devlin's Ring (being 3rd party and generating mundane arrows) is not 'spell effect'-ish enough, you could try to get a variant of Gloves of Endless Javelins (MiC 194, 7,000 gp). Specifically I was considering casting spells on the glove itself to enhance the javelins that come out, much like improving a bow affects the arrows the. m. Well the build I am working on using a Glove of Endless Javelins that are enhanced with thundering and Shocking so 2d6 per hit. The Gloves of Endless Javelins, from the Manticore set from the MIC, produce +1 Javelins made of Force as a free action that last for 1 attack/till the end of your turn. 5, Gloves of Endless Javelins. Slings were intended to be held with one or two hands and twirled in a circle. PacificWas there ever any official/designer clarification on what them being made of force means? Is it meant to be functionally equivalent to the +2 equivlent "Force" ability (ignore DR among some other stuff)?I was thinking about making a Faux-warlock style character who uses Gloves of the Uldra Savant to deliver sneak attacks, but unfortunately, though GUS does give you ray of frost at will, it is activated as a standard action, so no full attacks. At the end of this I should have a full BAB and the ability to throw a ton of javelins that deal my dexterity modifier in damage as ranged touch attacks [So long as they are my size or larger]. News; Comics; Shop; Forum; Forum Home; FAQ; Community. Replies 46I was intrigued by a set of gloves in the Magic Item Compendium, which allows one to make as many +1 Javelins as they want as a free action. Prices por favor? Galen. 5e, Gestalt) - Page 12 - Giant in the. As far as I know even the gloves of endless javelins aren't automatically weapon-enhance-able, though they give +1 force javelins. The Gloves of Endless Javelins, from the Manticore set from the MIC, produce +1 Javelins made of Force as a free action that last for 1 attack/till the end of your turn. Examples include, but are not limited to: What should I make with these…Hi all, I'm in a bit of a time crunch trying to get a character finished for my next session and have run into something of a wall. If you're focused on axe tossing, you might be able to convince your DM to let you modify the Gloves of Endless Javelins (MIC, pg. I mean gloves of endless javelins + bracers of lightning = 18,000 gp. . before Invisible Blade). it is a throw TWF, based around insitful strike and palm toss/later two with one blow fighter2/swashbuckler3/master thrower1. Gavinfoxx. Stay Logged On. News; Comics; Shop; Forum; Forum Home; FAQ; Community. I have a few questions about this item and some general D&D material properties. Greetings dear people of Giant in the Playground. Assume an array of 16/14/12/12/10/8Javelin Master: Combine Gloves of Endless Javelins with Stormlord (CDiv) and the Brutal Throw and Power Throw feats Bard/Cleric/PrC paladin using the Initiate of Milil, Devoted Performer, and Sacred Performer. The Gauntlet of Infinite Blades (MIC p101), however sucks since it uses up a swift action which means only one dagger per round. Is there a size limit on these javelins? Additionally, what is the weight of items made of force? I have a few questions about this item and some general D&D material properties. Spoilers. Other than that, it does produce endless throwing weapons, and it's a free action to activate. Edit: You can enchant 50 of a single ammunition with 1 enchantment. Lightning Ricochet is an amped up version of the returning weapon property where the "return" is instant instead of. I find no enchant, specific. I'm assuming the Returning Property should be a given ;) pretty much anything goes. Or just rely on the Gloves of Endless Javelins. Now Rapidshot says all take a -2 but grants me a 4th attack right?Business, Economics, and Finance. Alternatively, for a home game see if you can get 3. 2011-03-26, 02:07 AM. Another alternative on the bard side is Stormsinger (Frostburn) which is thematically appropriate for the build. Melee weapon ends up being a +4 weapon, a +1 Keen Enervating Rapier (so on a crit it bestows a negative level)1. Ice weighs about 7. so, i'm working on making a cleric centered around lightning and similar things. Spoilers. CryptoGet Gloves of Endless Javelins (MIC 194, 7000 gp) ASAP. Pg 194 MIC, Gloves of endless javelins: Create temporary +1 javelins 7K Gp Cheaper than 1 returning Javelin. Free action to activate. This pair of black leather gloves is set with golden studs, each embossed with the image of a manticore's head. so, i'm working on making a cleric centered around lightning and similar things. I know you're not looking for weapons, but if you don't have the feat Quick Draw ( PH 98) and want to mix melee attacks and ranged attack during a full attack, the gloves are cool, and it's a real. Hopefully anyone knows something about it ^^ Question ONE=> Bladeling (as described in MMII) has resist fire 5 as his natural trait. So after some searching of the GitP forums and the internet at large, I wasn't able to find anything particular to what I was looking for. For the moment he will be level 6. At level 6 your attacks are +2/+2/+2/-3/-3 using. other than bags of holding or returning. You can make a case for making the thing enchantable further, too. Forged Fury. You apply your full strength bonus to thrown weapons, so buff your strength to insane amounts and fire away. Show All; Hide All - Top - End - #10. Starting at 10th level. I want him to be a bruiser cleric, bashing in skulls and what not. The midsize compartment holds up to eighteen javelins or. Hands: Gloves of Endless Javelins Head: Helm of the Hunter Ring: Ring: Shoulders: Cloak of Resistance + 3 Throat: Amulet of Health + 2 Torso: Winged Vest Waist: Belt of Giant Strength + 4 Potion of Remove Blindness/Deafness, Ghostblight * 2, Quicksilver * 2, Trollbane * 2 Handy Haversack, Everfull Mug, Everlasting RationsI need suggestions for a +10 total dagger for a Master Thrower that would cover as many possibilities of getting the most types of job done. They're a decent backup ranged option for a beat stick, especially with Brutal Throw (precise shot not required because if an ally can enter melee with the enemy, you can too). So. Beyond that, I was thinking Rogue 3, Swashbuckler 3, Fighter 2. 5. Price: 7,000 gp Item Level: 11th Body Slot: Hands Caster Level: 11th Aura: Faint; (DC 17) Evocation Activation: Free (command) Weight: — lb. Gloves of endless javelins. i'll talk with the DM about options from Dragon Mag, and if he doesn't want to. It's almost exactly what you want, except it's javelins instead of daggers. His cloak would have the properties of a Ring of Invisibility, plus a continual effect of Entropic Shield. So I confess, I've been attempting a mental exercise of late, inspired mostly by an item in the Magic Items Compendium for 3. Wand of stoneskin (10 charges) P284. 2017-02-07, 03:27 AM. Javelins have a range of 30ft if that helps :smallwink: Which is especially nice thanks to the Gloves of Endless Javelins in the MIC. I can use A Nightstick to. What are some of the ways that I could make this happen in an awesome way? :P I was thinking of throwing Shadowdancer in there as well, just for fun (and I like the thought of being able to teleport through. Another interesting note, many Incorporeal Undead do not resist Cold, and they all have absolutely terrible Fortitude saves, so a Cold-based Energy Missile could easily be much more efficient than Concussion Blast, miss chance and Saving Throw for half damage be damned. Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 3e/3. View Full Version : Bladelings, plane of Fire & Javelins. Lightning Ricochet is an amped up version of the returning weapon property where the "return" is instant instead of. The Gauntlet of Infinite Blades (MIC p101), however sucks since it uses up a swift action which means only one dagger per round. 2013-09-18, 04:04 AM. T8 gloves have ArPen on them (best dps stat for ferals). Here's an idea, a Javaficer, as in Javelin Throwing Artificer, using primarily the Gloves of Endless Javelins as his main means of attack. 2010-06-05, 07:52 PM. First I should point everyone in the right direction, Magic Item Compendium, page 194. ^^ So, Javelins and a couple of nets sound like the way to go for the time being, and then that Glove of Endless Javelins later on when I can afford it. Now normally for that I'd do a Rogue or Swashbuckler (with Daring Outlaw) and do that Master Thrower/Invisible Blade combo but the area our game is currently set in is a bit more conservative and. So one weapon, one attack in a turn. Thrown weapons are just less cost-effective to improve than missile-fire devices and ammunition as you go up in level, but they can still do respectable damage. He has a scrupulous face and wide eyes, wearing knee high boots, Blue striped pyjama pants, a wide leather belt, a simple vest and a long royal coat. Talk to your dm). Wand of stoneskin (10 charges) P284. Hey guys, I've read thru Manual of Planes/Interwebs and couldn't get a concrete answer. So here's what I'm looking for. Uses alchemical items as ammo and has a 50 foot range. The book also has a magic item set called Array of the Manticore that consists of Bracers of Aerial Combat (+1 to hit for ranged attacks against flying creatures), Gloves of Endless Javelins (different version of D&D so not all the same actions but you could. Elric VIII. The Seeds of Paradise (3. 5's gloves of endless javelins (MIC 194) and Brutal Throw (CA 54) approved. Here's an idea, a Javaficer, as in Javelin Throwing Artificer, using primarily the Gloves of Endless Javelins as his main means of attack. Otherwise, it's as AV said. I would post in the RAW thread, but this may be important for some characters in the near future, so i'm posting it here. 5) Warblade 5. NPC: A strong flying creature such as a Dragonkin with TWF, Gloves of Endless Javelins, and Brutal Throw. The gloves create as a free action, but they create javelins. He will start at lvl 5 only, but I'm already planning for the future, and have come to a problem. NPC: A strong flying creature such as a Dragonkin with TWF, Gloves of Endless Javelins, and Brutal Throw. ) No, they can't be ammunition. combined with the gloves of endless javelins, this gives me infinite +2 shocking javelins (lightning bolts) every turn. to 5:00 p. You apply your full strength bonus to thrown weapons, so buff your strength to insane amounts and fire away. My feats are improved initiative, extend spell, Quicken spell, and DMM quicken. combined with the gloves of endless javelins, this gives me infinite +2 shocking javelins (lightning bolts) every turn. I would also like to direct you to the Gloves of Endless Javelins (Magic Item Compendium), which gives you infinite force javelins to use, which goes well with the Stormlord ability to provide magical boosts to thrown javelins. Ok Two Weapon fighting with the Gloves of Endless Javelins combined with Rapidshot and Many shot So at level 10 I have a BAB of 10/5 So thats two attacks, with Two Weapon I add a third on there at -2 with my off hand. I've Equiped myself with Gloves of dex +6, Headband of int +6, a cloak of resistance +3, and Rings of Force Armor. I am currently working on a 3. Zombulian. 5 pounds for a batch of javelins. EsperMagic : Jul 28, 2014, 04:00 am: Check this out from RavingDork. Spells that create temporary weapons, however, cannot be designated as a Chosen Weapon. Dagger. You're getting basically free unlimited +3 weapons (+1 Force Javelins) for the price of a +1. can hit ethereal things, so no 20% miss while blinking)? And when TWF. +2 Large Chain Shirt of Acid Resistance of Fire Resistance, +1 Warning Large Armor Spikes, +1 Animated Large Heavy Steel Shield, Gloves of Endless Javelins of Dexterity +2, Bracers of Aerial Combat, Mask of the Hunter (as Helm of the Hunter), Ring of Enduring Arcana of Protection +1, Circlet of Rapid Casting, Lesser Metamagic Rod of. Specifically I was considering casting spells on the glove itself to enhance the javelins that come out, much like improving a bow affects the arrows the. Edit: You can enchant 50 of a single ammunition with 1 enchantment. Hi there, I am trying to figure out a way to be able to do more than one attack in a round with a mounted throwing build using the Retooled Ranger, which uses one of the 'infinite throwables' items from the magic item compendium for ammunitionThe 10th level ability says elemental conflagration but the text only has something called storm of elemental fury. Then i looked at Master Thrower. Also might use the Efficient Quiver to store Javelins of Lightning bolt (if I can. Talverin. In any case, by around level 6, the character will become less and less viable with each passing level because PF currently does not have a Bloodstorm Blade type ability to full attack with the same weapon (Returning property is expensive and just doesn't cut it) nor even items like the gloves of endless javelins from MIC, which lets you free action. I know that going for a precision-damage heavy build is the way to go and that Ninjas are. #1 Is there a way to make the javelins from gloves of endless javelin finessable? log in or register to remove this ad Jack Simth First Post Mar 3, 2012 #2. The first is the Gloves of Endless Javelins (MIC). spaghettis. i'd suggest getting gloves of endless javelins from MIC. This would seem to indicate that the javelin is in fact an object, due to traditional javelins being objects. So what do i get at 10th level? I could not find anything about it in the errata. Adamantium Bolts +1 (7-40, more against specific targets. It's a long campaign, and to make it through in a reasonable RL time, I'd like to shoot for a combat round every 2 days on average. How quickly can you get your hands on a pair of Gloves of Endless Javelins (7000 GP, MIC p. Gauntlets of infinity blades. Now, I'm thinking of going back to. Or end the ethereal jaunt to loot the corpse and then reactivate it to walk out through the walls. They are made of win for thrower rogues. Books: All the "Races of. txt) or read online for free. For Cao Cao, For Wei! 2015-03-07, 11:40 PM (ISO 8601) Spoilers. Eloel. - You cannot shop Ethereal (eth) items. comThis is a pseudo-optimization thread. In any case, by around level 6, the character will become less and less viable with each passing level because PF currently does not have a Bloodstorm Blade type ability to full attack with the same weapon (Returning property is expensive and just doesn't cut it) nor even items like the gloves of endless javelins from MIC, which lets you free action produce unlimited +1 javelins so you could. Check the Master Thrower PrC in Complete Warrior. Just a couple of questions about Javelins. its like 6k for endless +1 javelins made of force (should overcome dr since its force. Basically +1 javelins in a can without having to find gloves of endless javelins, with bonus damage vs undead, that scales with strength so more powerful than a bow with a raging barbarian (and 750gp for the wand is similar in price to a decent masterwork composite longbow and a lot less awkward in social situations). Can a character make an unarmed strike and a claw attack with the same limb during a single turn?Magic Item Compendium Item IndexSo I'm playing around at building a knife throwing rogue build, this is what I have so far. essentially making my character look like the picture of the master thrower, regardless of the fact that he uses gloves of endless javelins daggers. what im looking for is some extra. While 3. I don't know if the concept is based around the throwing rogue, or daggers in particular, but the Gloves of Endless Javelins (MIC, the Manticore item set) can create +1 force javelins as free actions, allowing an endless supply of them. CAR $3900. DrK's Age of Worms OOC pt5 - Page 32 - Giant in the Playground Forums. . The ammunition generated is +1, which is better, and made of pure force,. Hey guys, I've read thru Manual of Planes/Interwebs and couldn't get a concrete answer. However, his space and reach remain those of a creature of his actual size. take the gloves to an artificer and pay him to pimp out the gloves to be mitts of endless sizing javelins. Also, thrown weapons are something. 2. The modified Gloves of Endless Javelins (MIC p194) is a nice option for throwing based builds. I would also like to direct you to the Gloves of Endless Javelins (Magic Item Compendium), which gives you infinite force javelins to use, which goes well with the Stormlord ability to provide magical boosts to thrown javelins. View Profile View Forum Posts Troll in the Playground Join Date Aug 2009 Gender. Re: Alexander Anderson. I am going to be the party's main skill monkey, the only rogue in the party, although we will have a bard, which should wrap up the social skills. The best option for multiple throws in items is the gloves of endless javelins. ) makes a +1 javelin made of force appear in your hand as a free action. View Cart; Help; Pathfinder . Negates all penalties when making melee attacks with javelins. 2017-11-13, 08:20 AM. First I should point everyone in the right direction, Magic Item Compendium, page 194. I have a few questions about this item and some general D&D material properties. While a single action can have an alignment, a character's alignment is the culmination of all actions. Rleonardh. 5] PDA. If you can do that play as Ranger/Slayer with TWF style and have just enough dex (13/14) to qualify for point blank shot/rapid shot (quickdraw isn't required). Talk to your dm) Lyrax Name Violation, the only downside to Gloves of Endless Javelins is that it doesnt work with the feat. 36 daggers on my character's person but still trying to have decently fast access to them. So Light armor, shield, and Javelin for the most part. Now, the only method I know of to improve this is via the Stormlord PrC from Complete Divine. Is manifesting it. I don't know if the concept is based around the throwing rogue, or daggers in particular, but the Gloves of Endless Javelins (MIC, the Manticore item set) can create +1 force javelins as free actions, allowing an endless supply of them. What I'm hoping for. 5, as long as you're not going too high of a level, Gloves of Endless Javelins are the easiest way to just ignore weapon and quick draw problems and just attack constantly. I know you're not looking for weapons, but if you don't have the feat Quick Draw ( PH 98) and want to mix melee attacks and ranged attack during a full attack, the gloves are cool, and it's a real reason. A javelin created by the gloves lasts until you resolve an attack with it or until the end of your turn, whichever comes first. Exalted Now compiled here D&D 3. Boots of skating. My bad, the gloves of endless javelins were a 3. Notable non-examples are the Spool of Endless Rope, Bag of Endless Caltrops, Everfull Mug, and Murylnd's Spoon, all of which suggest that they are unlimited, but are certainly not. Also don't recommend gloves of endless javelins reskinned, I've actually already got that. 5 per javelin and a total of 346. 4) Warblade 4. When you activate these gloves, a +1 javelin made of pure force appears in your hand. She wants to know: What's the interaction between Two-weapon fighting, Rapid-shot, and a full round of attacks in which daggers are stabbed into things and thrown at other things (or maybe the same thing, it doesn't really matter). Gloves of Endless Javelins MIC: Provides you with endless +1 force javelins and you can activate as many times as you want per round, because it's a free. Can you "charge" ala javelin throw event? I don't think this is. Damage is still based on strength in the case of thrown weapons, but the attack roll is very much dexterity. Piercer Cloak lets you deal +1d6 damage against enemies on lower ground. at the beginning of your next turn. (I'm using Spheres of Might's Lancer sphere. On a related note, the gloves of endless javelins (MIC) refer to the javelins as made of 'pure force' - does this make them RAW force effects (i. 1. So a longbow isn’t a great analogue here, even if you can carry a lot of arrows. 2-3. The quiver is a combination of Quiver Of Energy + Gloves Of Endless Javelins + Quiver Of Anriel/Plenty/Lies, to effectively create infinite bolts with an equivalent of +10. The change here would be changing. After a discussion with a DM or two, it came up that I should likely stat out these items I'd been requesting. This isn't quite an "Infinite Attacks" combo, but could be close enough to get a couple books thrown at you: Race: Human, Azurin, Stoutheart Halfling 1) Warblade 1. So I advice you to talk to your DM. But what throwing weapons are ammunition, and which ones aren't? Like shurikens come in 5's and are considered ammunition, while darts are 5 silver. . This got me wondering, what is the most effective way to play a thrower build? Well the build I am working on using a Glove of Endless Javelins that are enhanced with thundering and Shocking so 2d6 per hit. One is an arcane archer focused on single debuffing shots, one is a Wis-centric zen archer, and one focuses on Sighting Gloves for bonus damage. When you activate these. . e. Share your thoughts, experiences, and stories behind the art. so they would break right? So getting MW/magical shurikens is a huge gold dump due to breakage upon hit. Athletes may tape their fingers as long as it doesn’t. So, without further adieu I give you: Gloves of Endless Javelins, Improved Price: Varies Body Slot: Hands Activation One round (concentration), and/or Free (command) Weight: -In the course of their travels, The Party has encountered a variety of things that bear closer investigation and has discovered many things that must be done:To get into the prestige class vassal of bahamut, you have to kill a juvenile or older evil dragon. These particular weapons negate all DR and hit incorporeal targets perfectly. All ranged attack rolls use dexterity on attack rolls (unless otherwise specified, of course). The Threesteel spell has the potential to be a strong, scaleable attack option for a Wiz/Sorc at all levels of play. . Gauntlet of Infinite Blades is in the MIC, but it's inferior to the Gloves of Endless Javelins. And a small bit of vomit comes up when I see a character called a 'toon'. TWF (Its a set of gloves), Rapid Shot, Manyshot (PF version), Palm Thrower Trick and Two with One Blow Trick from Master Thrower PrC Palm Thrower works exactly like Manyshot making each attack count as 2 attacks. d100 Item Page; 1. i had forgotten about wild cohort - i'm thinking that might fit the character's flavor way more than a familiar. I planned to at least use the Gloves of Endless Javelins for basically. 64,000 for 4 pearls of power (46% discount) Later levels continue to get more expensive, but those extra spells aren't even available through a ring of wizardry. Hopefully anyone knows something about it ^^ Question ONE=> Bladeling (as described in MMII) has resist fire 5 as his natural trait. Can she use. some of the faerun campaign books is also ok in some case. Gloves of endless javelins also provide an endless supply of +1 javelins as a free action. So I'm joining this game as a Level 10 Psion soon and I'm looking for a way to be able to deal a consistent amount of damage without and/or spending a lesser amount of Powerpoints. does almost nothing. At the end of this I should have a full BAB and the ability to throw a ton of javelins that deal my dexterity modifier in damage as ranged touch attacks [So long as they are my size or larger]. Other than that a throwing build benefits greatly from TWF but keeping enough ammo on hand is pretty difficult only a DM is nice enough to let you enchant something that creates thrown weapons to make magical ammo as often as required (say gloves of endless javelins but with a more useful weapon like shurikens or knives)Ranged W: ranged, manticore greatsword, meteoric knife, spear of retribution, crystal of return, C: bracers of wind, gauntlets of extended range, gauntlets of throwing, goggles of the ebon hunter, T: bag of boulders, blight stone, S: gloves of endless javelins Reach W: shadowstrike, C: greatreach bracers, reach gauntletsThe hands item gloves of endless javelins (MIC 194) (7,000 gp; 0 lbs. Crypto Get Gloves of Endless Javelins (MIC 194, 7000 gp) At level 2, you get a shock weapon property added onto any spear/javelin type of thing and +1 BAB, which may be more worth it for a jumping out point. CryptoA factotum I play wants a bag with infinite marbles inside it. I have a few questions about this item and some general D&D material properties. Post reply Insert quotes… Similar Threads. 2. Dagroth. Gloves of endless javelins are a good secondary weapon for later. The second item is the Gauntlet of Infinite Blades (MIC). I was invited to play in a Pure Pathfinder game and I want to make a Two-weapon fighter (the combat style, not the class or the archetype specifically), but since I'm not as familiar with PF as I'd like to be I'm wondering what would be the best way to do. These have hit (which is easily capped for ferals), and using these + 4T8 bonus means you use the T8 chest which has hit as well. If at all possible, I'd recommend a Master Thrower/Stormlord build, but it would be very feat intensive, and the 3rd level divine casting would essentially be wasted. So I recently took the Leadership feat and decided as my follower I wanted a dagger thrower/melee specialist who was well rounded in both areas. You can skip the first paragraph if you want. Gloves of endless javelins also provide an endless supply of +1 javelins as a free action. Wear Gloves of Endless Javelins to throw lightning bolts since ranged attacks benefit from DFI, swing an electric whip, and get amazing storm powers in the later levels. 2014-01-16, 06:58 PM. The Fighter capstone lets you get Ranged Weapon Mastery, Greater Weapon Focus, and Improved Critical, and a +6 BAB allows you to get Improved TWF. Latex gloves are a common irritant and allergen, while many argue that wearing gloves provides a barrier between you and the client that prevents bacteria and pathogens from. . If at all possible, I'd recommend a Master Thrower/Stormlord build, but it would be very feat intensive, and the 3rd level divine casting would essentially be wasted. I have great wis and cha scores. On a related note, the gloves of endless javelins (MIC) refer to the javelins as made of 'pure force' - does this make them RAW force effects (i. Other than the ever-reliable Knowledge Devotion, does anyone know of any item/trick that would allow one to further improve these Javelins to add any kind of extra. Throwing Dagger Bandoliers/Sheaths. Gloves of storing are similar. Also, full divine caster progression, resistances, and a 1/day high-level SLA. This is a build that's designed to be more effective than people expect when you tell them you're multiclassing Bard/Fighter/Paladin. Feat: Weapon Focus Javelin. . The PC will get basically a few copies of this same dagger. In addition, I can't see how -- following the Wondrous Item guidelines -- to make a Healing Belt cost 750 gp. While a +1 returning shocking javelin is also 18,000 gp and is much worse. So here are my three questions. As title says, I'm looking for a ranged build whose premise is a little more exciting than shoot a guy with a bunch of stuff. Thrown weapon combat has even weaker support than ranged weapon combat, which is criminally underpowered even if you employ Hank's Energy Bow. Can I get some suggestions of wands/potions/items to spend it on? I know there are a couple of item threads here but my search-fu is failing me. Hide armor. The game is just planned to go to level 10 or so, so no need to plan for high level content. You are on the deck of the Santiago, the longship you've been aboard for almost three weeks, and are now but a few hours from your destination. can hit ethereal things, so no 20% miss while blinking)? And when TWF throwing javelin are they light weapons or no?. =/ you should make the gloves of endless javelins' projectile graphics glow (just tinted in some bright color) because the description says they are "made of force", rather than a material, conjured weapon another simple idea for a magical javelin is a phasing javelin. For magic items, I could recommend Gloves of Endless Javelins, Helm of the Hunter, and Gauntlets of Extended Range.